![]() you could probably craft a story using alphabet blocks while missing half the blocks & create something more coherent than Azazel's story in T6. giving him auto-block properties & making him unthrowable.Īs far as story relevancy goes. Of course, the game balances this out by. His gigantic hitbox makes everything he does extremely punishable compared to literally every other character in the game. Makes sense, because mechanically, he's really stupid. Azazel (Tekken 6) - Iirc, Azazel is the only final boss to not be a playable character. Gonna be judging their relevancy to the story & the difficulty/uniqueness of the fight itself.Ĩ. Akuma, for some reason?Īnyways, I thought I would rank the bosses from worst to best. This has culminated in T7's final boss being. But one of the bigger issues with the franchise has been the weird approach to the story since Tekken 5. It's my favorite fighting game franchise. ![]()
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